Autodesk · 2023–Present

Account 3.0

A shared story for post-purchase value

The interface was a symptom. The real problem was that many teams owned pieces of the journey, but no one owned the customer’s understanding of it.

Editorial cover for the Account 3.0 signed-in experience case study.

Executive summary

ProblemA generic experience, fragmented workflows, multiple owners, uneven governance, and no coherent relationship to the broader Autodesk ecosystem.

StakesAccount was the primary post-purchase surface, but fragmented ownership and generic workflows prevented it from helping customers reach value coherently.

Role
Manager, Digital Experience
Mandate
Lead UX strategy for Autodesk’s post-purchase signed-in experience and shape a reusable growth platform across account, product access, learning, subscriptions, insights, and support.
Team and partners
Design, Product, Engineering, Research, Content, Lifecycle Marketing, Customer Success, and platform partners
Scope
A signed-in platform serving roughly 1.5 million monthly users across activation, value realization, retention, and expansion.
Decision rights
Led experience strategy, information architecture, design direction, and portfolio vision; co-led cross-functional framing and customer validation with product, research, engineering, marketing, and executive partners.
Result37.6% → 43.4%

Fast activation

Paid Fusion customers downloading within 30 minutes increased by 5.8 points at 90% confidence.

Led design for the controlled activation experiment.
Modeled~$139K

Fusion ARR

Estimated annual recurring revenue influenced through modeled renewal value, not incremental bookings.

Translated the measured activation lift into a clearly qualified business estimate.
Scale120K+

Beta reach

Users reached through releases governed by shared activation and onboarding measures.

The system behind the screen

Customer

Customers had to interpret products, subscriptions, access, learning, and support across disconnected experiences.

Business

Autodesk needed the signed-in journey to improve activation and create a durable foundation for retention and expansion.

Organization

Multiple teams owned parts of the journey without a shared story, governance model, or scorecard.

Leadership mandate

Lead UX strategy for Autodesk’s post-purchase signed-in experience and shape a reusable growth platform across account, product access, learning, subscriptions, insights, and support.

Owned and led

Led experience strategy, information architecture, design direction, and portfolio vision; co-led cross-functional framing and customer validation with product, research, engineering, marketing, and executive partners.

Partnered across

Design, Product, Engineering, Research, Content, Lifecycle Marketing, Customer Success, and platform partners

Consequential decisions

Not a process timeline. The choices that changed the system, the tradeoffs they required, and the evidence they created.

Decision 1

Reframe Account as a digital concierge

Tension
A portal redesign could improve navigation without resolving the fragmented post-purchase experience.
Decision
Define Account as a platform that understands what customers own, anticipates what they need, and guides them toward value.
Rationale
A shared platform story connected local product decisions to a coherent customer outcome.
Tradeoff
Broader platform coherence required sequencing beyond isolated interface improvements.
Operating mechanism
Journey maps, platform principles, information architecture, and an executive narrative made the future state discussable.
Account 3.0 homepage concept welcoming a Fusion customer with guided setup, alerts, learning, community, and industry content.
Product and functional partners could organize work around one post-purchase direction.
Consequence

Product and functional partners could organize work around one post-purchase direction.

Product, Engineering, Research, Content, Customer Success, Lifecycle Marketing, and platform partners.
Decision 2

Sequence learning before platform complexity

Tension
The long-term vision included personalization, administration, messaging, and multiple surfaces, while early releases needed measurable learning.
Decision
Use controlled releases and shared activation measures to test high-value journeys before expanding the platform model.
Rationale
A narrower release could establish evidence without abandoning the larger story.
Tradeoff
The first experience could not express every future-state capability.
Operating mechanism
Time-to-download, assignment, utilization, and onboarding KPIs created a common release scorecard.
Account 3.0 business dashboard concept showing subscription optimization, product usage, team capacity, learning, and community insights.
Beta releases reached more than 120,000 users and created a measurable basis for subsequent decisions.
Consequence

Beta releases reached more than 120,000 users and created a measurable basis for subsequent decisions.

Design, Product, Research, Engineering, and lifecycle partners.
Decision 3

Turn one experiment into a reusable growth system

Tension
A successful activation improvement could remain a local win instead of informing the broader signed-in journey.
Decision
Translate the activation result into reusable capabilities spanning activation, value realization, retention, and expansion.
Rationale
The business value came from applying the learning across the customer lifecycle, not from preserving a single flow.
Tradeoff
Modeled financial influence had to remain distinct from incremental bookings.
Operating mechanism
A portfolio vision connected account, in-product, messaging, learning, and assistant surfaces to shared customer values.
Account 3.0 products page concept showing seat and token usage, an AI prompt, owned products, resources, and recommended solutions.
The work established a measurable platform direction and an honest basis for modeled renewal influence.
Consequence

The work established a measurable platform direction and an honest basis for modeled renewal influence.

Cross-functional design-sprint and portfolio partners.

What changed

Customer, business, organizational, and capability outcomes from the work.

Customer

Result37.6% → 43.4%

Fast activation

Paid Fusion customers downloading within 30 minutes increased by 5.8 points at 90% confidence.

Led design for the controlled activation experiment.

Business

Modeled~$139K

Fusion ARR

Estimated annual recurring revenue influenced through modeled renewal value, not incremental bookings.

Translated the measured activation lift into a clearly qualified business estimate.

Organization

Scale120K+

Beta reach

Users reached through releases governed by shared activation and onboarding measures.

Capability created

Scale~1.5M

Account reach

Monthly-user surface scale for the post-purchase platform; not an outcome caused by the redesign.

Attribution

UX strategy and design direction led by James in partnership with Product, Engineering, Research, Content, Customer Success, Lifecycle Marketing, platform teams, and executive stakeholders.

Reflection

What worked
A shared story and scorecard allowed teams with different incentives to make compatible decisions.
What I would change
I would establish the metric taxonomy and decision-rights map earlier so every workstream could distinguish platform learning from local delivery.
What persisted
The work created reusable growth capabilities and a common language for activation, value realization, retention, and expansion.
What I learned
Platform strategy becomes credible when the future story and the next measurable release are designed together.